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RoboBlockly for Learning Math and Coding

Drawing Colorful Shapes

Piano
Linkbot Image Mindstorm Image
0x126-6-12y126-6-12
Grid:
Tics Lines:
Width px
Hash Lines:
Width px
Labels:
Font px
Trace Lines:
Robot 1:
Width px
Robot 2:
Width px
Robot 3:
Width px
Robot 4:
Width px
Labels: x-axis y-axis Show Grid
Grid: 12x12 inches 24x24 inches 36x36 inches
72x72 inches 96x96 inches 192x192 inches
Quad: 4 Quadrants 1 Quadrant 1&4 Quadrants
Units: US Customary Metric
Background: Background Image

Robot 1

0
S
M
L
Initial Position:
( in, in)
Initial Angle:
deg
Current Position: (0 in, 0 in)
Current Angle: 0 deg
Wheel Radius:
Track Width:
in

Robot 2

0
S
M
L
Initial Position:
( in, in)
Initial Angle:
deg
Current Position: (0 in, 4 in)
Current Angle: 0 deg
Wheel Radius:
Track Width:
in

Robot 3

0
S
M
L
Initial Position:
( in, in)
Initial Angle:
deg
Current Position: (0 in, 8 in)
Current Angle: 0 deg
Wheel Radius:
Track Width:
in

Robot 4

0
S
M
L
Initial Position:
( in, in)
Initial Angle:
deg
Current Position: (0 in, 12 in)
Current Angle: 0 deg
Wheel Radius:
Track Width:
in
Drawing Colorful Shapes
Drawing Colorful Shapes

By changing the values in the preplaced code blocks, have the Linkbot draw a blue square with sides of length 8. The bottom side will be along the positive x axis, and the left side will be along the positive y axis. Then turn the trace off and use the drivexyTo command to move the robot to the position x = 6 and y = 6. Finally, add commands to turn the trace on, change it to green, and have the robot draw a square of side 4 inside the blue square.

Load Blocks
Hardware
LArduino
Workspace Show Ch Console Save File

		
Rubbish bin
Time