Learning Math and CS/STEAM with Robotics
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Piano
Linkbot Image Mindstorm Image
Grid Size: S M L Simple View: MinView:
Background Image
Coord: x-axis y-axis Grid Lines: x-axis y-axis
Grid: 12x12 inches 24x24 inches 36x36 inches
72x72 inches 96x96 inches 192x192 inches
1x1 inches 2x2 inches Fraction:
xy-Range:
Quad: 1 Quadrant 4 Quadrants 1&4 Quadrants
Units: US Customary Metric Ruler:
Label:
1 Mindstorms
0
S
M
L
Initial Position (x, y):
( , ) in
Initial Angle:
degrees
Current Position (x,y) (30, 15) in
Current Angle: 90 degrees
Wheel Radius:
2 Linkbot
0
S
M
L
Initial Position (x, y):
( , ) in
Initial Angle:
degrees
Current Position (x,y) (34, 62) in
Current Angle: 270 degrees
Wheel Radius:
3 Linkbot
0
S
M
L
Initial Position (x, y):
( , ) in
Initial Angle:
degrees
Current Position (x,y) (0, 36) in
Current Angle: 0 degrees
Wheel Radius:
4 Linkbot
0
S
M
L
Initial Position (x, y):
( , ) in
Initial Angle:
degrees
Current Position (x,y) (0, 48) in
Current Angle: 0 degrees
Wheel Radius:
Goalie Catch
Goalie Catch

The pre-placed blocks will give you everything needed for the program. Your goal is to find the value of the variable x to make the robot move to catch the ball. Using the equation y=5x-139, given from the parametrics x=31+i and y=16+5i, and the final destination of the ball being (40, 62), find the value of x that the linkbot robot needs to move in order to catch the ball. (The linkbot's original location is (34, 62)).

Hardware
LArduino
Workspace Load Save Ch Ch Shell Console
Lock
roboblocklyA155.ch
Rubbish bin
Time