Learning Math and CS/STEAM with Robotics
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Draw a Scarf on a Snowman

The pre-placed blocks draw a snowman. Add a red scarf using a Bezier curve. For the scarf, use a no fill color block, and change the stroke color to red and the stroke width to 10. Try different Bezier coordinates to see what works. The scarf should be drawn after the body and before the head.

Hardware
LArduino
Workspace Load Save Ch Ch Shell Console
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roboblocklyA67.ch
Rubbish bin
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