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Learning Math/CS/Engineering Design with Robotics
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Using the drawFish function definition as a model, modify the drawStar function so that it has two parameters, named star_x and star_y, that specify the (x, y) location for the star. (Review Lesson 8.6 if you need a refresher on adding parameters to functions.) Then add function calls to your program to draw stars in several locations. Don't forget to save your work to the cloud in an xml file named "YourName_Lesson8.11"!

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