Barobo
Learning Math and Coding with Robotics

Piano
Linkbot Image Mindstorm Image
x-12-60612y1260-6-12
Grid Lines:
Tics Lines:
Width px
Hash Lines:
Width px
Labels:
Font px
Trace Lines:
Robot 1:
Width px
Robot 2:
Width px
Robot 3:
Width px
Robot 4:
Width px
Coord: x-axis y-axis Grid Lines: x-axis y-axis
Grid: 12x12 inches 24x24 inches 36x36 inches
72x72 inches 96x96 inches 192x192 inches
Quad: 1 Quadrant 4 Quadrants 1&4 Quadrants
Units: US Customary Metric
Background Image

Robot 1

0
S
M
L
Initial Position:
( in, in)
Initial Angle:
deg
Current Position: (0 in, 0 in)
Current Angle: 90 deg
Wheel Radius:
Track Width:
in

Robot 2

0
S
M
L
Initial Position:
( in, in)
Initial Angle:
deg
Current Position: (0 in, 4 in)
Current Angle: 0 deg
Wheel Radius:
Track Width:
in

Robot 3

0
S
M
L
Initial Position:
( in, in)
Initial Angle:
deg
Current Position: (0 in, 8 in)
Current Angle: 0 deg
Wheel Radius:
Track Width:
in

Robot 4

0
S
M
L
Initial Position:
( in, in)
Initial Angle:
deg
Current Position: (0 in, 12 in)
Current Angle: 0 deg
Wheel Radius:
Track Width:
in
Easter Egg Hunt
Easter Egg Hunt

There are Easter Eggs at various locations on the grid and you want to get as many as possible. One strategy: From the initial position (0,0), driving to the nearest egg, then from the new position, drive to the next nearest egg, etc. until you reach the last egg. Click solution for example. Refresh for more problems.

Load Blocks
Hardware
LArduino
Workspace Show Ch Save File Console

		
Rubbish bin
Time