Learning CS and Math with Robotics
Piano MinView
 Grid Lines: Tics Lines: Width px Hash Lines: Width px Labels: Font px Trace Lines: Robot 1: Width px Robot 2: Width px Robot 3: Width px Robot 4: Width px
 Simple View: Grid Size: S M L
 Coord: x-axis y-axis Grid Lines: x-axis y-axis Grid: 12x12 inches 24x24 inches 36x36 inches 72x72 inches 96x96 inches 192x192 inches 1x1 inches 2x2 inches Fraction: 2 3 4 5 6 7 8 9 10 11 12 Quad: 1 Quadrant 4 Quadrants 1&4 Quadrants Units: US Customary Metric Ruler:

#### Robot 1

0
S
M
L
 Initial Position: ( in, in) Initial Angle: deg Current Position: (0 in, 6 in) Current Angle: 0 deg Wheel Radius: 1.75 in1.625 in2.0 in

#### Robot 2

0
S
M
L
 Initial Position: ( in, in) Initial Angle: deg Current Position: (0 in, 12 in) Current Angle: 0 deg Wheel Radius: 1.75 in1.625 in2.0 in

#### Robot 3

0
S
M
L
 Initial Position: ( in, in) Initial Angle: deg Current Position: (0 in, 18 in) Current Angle: 0 deg Wheel Radius: 1.75 in1.625 in2.0 in

#### Robot 4

0
S
M
L
 Initial Position: ( in, in) Initial Angle: deg Current Position: (0 in, 24 in) Current Angle: 0 deg Wheel Radius: 1.75 in1.625 in2.0 in
Modeling the Rate of Ducks Landing in a Lake with a Linear Equation
Modeling the Rate of Ducks Landing in a Lake with a Linear Equation
 The pre-placed blocks will draw ducks landing in a lake at a constant rate. Run the program and observe the amount of ducks that appear over an amount of time to create a linear equation modeling this relationship. Type the linear equation into the text box that appears at the end of the program. Enter your equation in the form y=m*x, and convert any fractions into decimals.
 Load Blocks Symbol Symbol+Word Word Hardware LArduino Workspace Show Ch Save File Console

Time