Barobo
Learning Math and Coding with Robotics

Piano
Linkbot Image Mindstorm Image
x0122436486072y7260483624120
Grid Lines:
Tics Lines:
Width px
Hash Lines:
Width px
Labels:
Font px
Trace Lines:
Robot 1:
Width px
Robot 2:
Width px
Robot 3:
Width px
Robot 4:
Width px
Coord: x-axis y-axis Grid Lines: x-axis y-axis
Grid: 12x12 inches 24x24 inches 36x36 inches
72x72 inches 96x96 inches 192x192 inches
Quad: 1 Quadrant 4 Quadrants 1&4 Quadrants
Units: US Customary Metric
Background Image

Robot 1

0
S
M
L
Initial Position:
( in, in)
Initial Angle:
deg
Current Position: (0 in, 12 in)
Current Angle: 0 deg
Wheel Radius:
Track Width:
in

Robot 2

0
S
M
L
Initial Position:
( in, in)
Initial Angle:
deg
Current Position: (0 in, 24 in)
Current Angle: 0 deg
Wheel Radius:
Track Width:
in

Robot 3

0
S
M
L
Initial Position:
( in, in)
Initial Angle:
deg
Current Position: (0 in, 36 in)
Current Angle: 0 deg
Wheel Radius:
Track Width:
in

Robot 4

0
S
M
L
Initial Position:
( in, in)
Initial Angle:
deg
Current Position: (0 in, 48 in)
Current Angle: 0 deg
Wheel Radius:
Track Width:
in
Animate a Truck Moving Away from a Vanishing Point in One-Point Perspective

The board blocks draw red lines converging to a vanishing point that intersect the corners of the quadrilaterals that make up the truck. The pre-placed blocks generate a loop that counts with x, as well as shapes for the trucks with x-positions as expressions of x. Find the equations for the red lines on the grid, then use these equations and the given equations lines passing through the wheels and windshield to find y-positions for the shapes in terms of x. Then delete the board blocks.

Load Blocks
Hardware
LArduino
Workspace Show Ch Save File Console

		
Rubbish bin
Time