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Learning Math and CS/STEAM with Robotics
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Coding Level 2
These Coding 2 activities introduce students to the fundamentals of coding with robotics.
Create and Use Variables
a
R
Run Program Step-by-Step to Learn and Debug
a
R
Get the Robot Position [getxy(), getposition()]
a
R
Drive to Pizza Parlor in RoboTown
a
P
R
Use a Count Loop
a
R
Print Variable: Output Variable's Value to the User
a
R
Create Drawings Out of Geometric Shapes
a
R
Show Image: How to Display Images
a
Display Image Using a Copy of an Image
a
Flip an Image
a
Rotate an Image
a
Rotating an Image, Part 2
Animating an Image
Dog Chasing Ball
Animation Using Drawing Objects
a
R
Generate Random Numbers
a
R
Conditional ("if") Statement: Make Decisions Based on a Specified Condition
a
R
Conditional Statements If - Elseif - Else: Make Decisions
a
R
If-Else Statements: Drive the Robot to a Specified xy Coordinate
R
Logical AND and OR: Make Decisions on Multiple Conditions Simultaneously
a
R
Logical "OR" Statements: Drive the Robot to a Specified xy Coordinate
R
Functions: Create Modular Programs
a
R
Functions: Create a Circle
R
Create and Use Functions with Input Values
a
R
Output the Result from a Function back to the Main Program
a
R