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CSP Unit 3 Lesson 7.5

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CSP Unit 3 Lesson 7.5

We have pre-placed three code blocks in the Workspace: stroke color, fill color, and circle. Use these to draw a "snowman" figure (adding more blocks as needed), consisting of a large circle at the bottom, a medium circle in the middle, and a small circle on the top. Use whatever color you like. 

Load Blocks
Workspace Save Show C Edit C Ch Shell Console

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