In the previous lesson we learned to use the turn command, so now it's possible for us to create programs that have the Linkbot travel along geometrical shapes. We'll try an obstacle course in the shape of a square, and to make things slightly more colorful, we'll use the traceColor command to change the color and width of the robot's trace as it travels along:
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Grid Size: S M L | Simple View: | MinView: |
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Coord: x-axis y-axis | Grid Lines: x-axis y-axis | |||
Grid: | 12x12 inches | 24x24 inches | 36x36 inches | |
72x72 inches | 96x96 inches | 192x192 inches | ||
1x1 inches | 2x2 inches | Fraction: | ||
xy-Range: | ||||
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Quad: | 1 Quadrant | 4 Quadrants | 1&4 Quadrants | |
Units: | US Customary | Metric | Ruler: |
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Tics Lines: |
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Hash Lines: |
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Add the necessary driveDistance and 90-degree turn blocks to have the Linkbot journey clockwise around the square and back to its starting position and orientation. (The Linkbot starts at the position x = 0, y =0, facing in the positive y direction.) |
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